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Stories > Modern Adventure > Mommy, Can I Go Out and Kill Tonight?

Tags: Humor, Life, Serious

Description

Mommy Header 2Background:

You were a good boy. But then you turned bad. Drug addict, cop-killer, manipulator; These are all names you could be called. But Leon helped you hide the evidence, and you were never caught for your crimes.

You, who were once so far gone yourself, now help others. You take care of them when no one else will. And yet that creature who first strayed from the path of righteousness has not disappeared. It is still part of you, a dark psychosis threatening to get out. You sometimes hear its voice at night, whispering while you try to fall asleep. An eternal battle between the dark and the light rages within your mind.

To which side will you listen during this most crucial of days?

Features:

This is an advanced game where you create a character, choosing four of seven unique traits and distributing 100 points between your three stats however you see fit. These stats and traits make for a different experience every time you adventure through the story. Stats have a direct effect on how useful each trait is in various situations, so choose a wise combination! The back-end is extremely complex, with nearly one hundred variables and over thirty unique scripts which track and update your progress, viewable on your character sheet. This sheet lists and keeps track of accomplishments you have made throughout the story, as well as updating your health, score, and any information you might find. The story also boasts twenty-one items, most useable in more ways than one, and over twenty-five distinct endings, each crowning the player with a unique title, although only three allow completion of the story. Every item's graphic has been put through Photoshop, and photos have been placed strategically throughout the 400 pages and 600 links to augment the setting, realism, and mood. Readers will rarely be prompted to use an item; rather, they will have to reason and analyze to determine the appropriate point at which to do so. Finally, if a particular reader gains special accomplishments, they will be in bold on the character sheet, and that reader will gain extra points! Try to get 1000! I took out an earlier ending which would result in around 400 points, because it was simply to soon to end the story. I may put it in after a while.

Good luck, and enjoy!

CAVEAT: This story contains graphic violence, sexual images, adult situations, and drug use. If you are too young to handle this sort of thing, please do not read the story.

*Although I have extensively tested the story, due to the complexity of the scripts and variables, there are bound to be errors and typos. Please PM me if you find any, rather than mentioning them in comments.

Stats

 (on a scale of 1 to 8)

Maturity Level: 7 - anything goes
Story Difficulty: 8 - mosie through a minefield
Play Length: 8 - Even light has to break at the rest stop
Player Rating: 8 - it will bring you enlightenment (based on 175 ratings)
My Rating: you have not yet rated this game
Played 0 times and finished 0 times since 3/11/2010

Comments

Good story, I got the best ending with around 850 points. I wonder how to get the full 1000 haha anyways great game keep up the good work!
-- iprototype (Score of 829)
2/22/2010 10:26:12 PM:
Not as big as described, but it's great! Keep it up!
-- rohitrocka (Score of 859)
2/6/2010 12:52:17 AM:
I have no clue how long just the small part of the story that I finished took to make, but I'd still like to see a longer version. It is an excellent, well thought out story in my opinion. Keep up the great work!
-- akjhurg (Score of 1000)
1/25/2010 2:04:49 AM:
A pretty good game!
-- Afen (Score of 759)
1/10/2010 3:37:13 PM:
It was pretty sweet. Wonder how to get a score of 1000, though.
-- Orinks (Score of 714)
12/31/2009 1:02:05 AM:

[51 More Comments]

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